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RVDT Interface board

RVDT Interface board

Captain Andre has now developed an RVDT interface board which can directly interface with the Airbus rudder transducer. An RVDT (Rotary Variable Transducer) is an electromechanical transducer which provides a variable AC output that is linearly proportional to the angular displace of it’s input shaft. RVDT are brushless technology and this ensures reliability and accurate … Continue reading

FSL Hardware Interface v1.0

FSL Hardware Interface v1.0

After several years of development, Flight Sim Labs has finally released 1.0 version of their Hardware Interface. Only one manufacturer (Skalarki) is supported at this time and only the MCDU and Glareshield can be interfaced. Surprisingly each module will require a license use by itself. FSL intends to subsequently release Skalarki driver support for the … Continue reading

Glareshield Lighting Pinouts

Glareshield Lighting Pinouts

Flight Control Unit (13VU)Pot control – Integral Lighting: 1, 2 (wiper), 3 Pot control – Vizor Light: 4, 5 (wiper), 6Lighting controlled by Normal Bus Main Instrument Panel (13VU)Right Center Flood: 7 (28 VDC), 9 (GND) [DC1 NORM BUS]Left Center Flood: 8 (28 VDC), 10 (GND) [DC ESS BUS] Left Glare Lighting (Captain) 131VULeft Flood … Continue reading

FSL A320-X Hardware Support

FSL A320-X Hardware Support

Looks like FSL isn’t out of the game; some surprise news today – Leftaris has announced Hardware support starting with Skarlari will be releasing in a few days (!!). https://forums.flightsimlabs.com/index.php?/topic/13836-mcdu-for-a320/ Lefteris Kalamaras Our “FSLabs Hardware Interface” is undergoing final beta testing at the moment. Version 1.0 of the software will allow full compatibility with Skalarki … Continue reading

Standby Altitude Indicator

Standby Altitude Indicator

Mick recently completed the hardware interfacing for the Standby Altitude Indicator (thank you!) – we have been having fun starting up the gyroscope and listening to it whirl. Ted, an Airbus flightdeck builder from Canada pointed out this video for reference — AI startup occurs at 52 seconds (after battery on) Continue reading

ASUS Bezel Free Kit

ASUS Bezel Free Kit

ASUS has now launched their “Bezel Free Kit” for multi-monitors under 27″. Flight Simulators using multi-monitors for their visuals will be able to utilise the Bezel Free Kit and blend in the bezels by refracting the light between the edges. The product should be useful for triple monitor setups and help with the immersion of … Continue reading

ProsimA320 Pitch Bug

There has been an ongoing flight model pitch bug highlighted in this thread. Unfortunately no fix seems to be in sight; Possum tackles this issue with a potential fix with his software. Hopefully the Prosim-AR team can take another look at this outstanding bug with development prioritising on the flight dynamics and modelling. Continue reading

Aircraft Flight Surface Check

Aircraft Flight Surface Check

The OEM sidesticks have now been successfully interfaced with the flight simulator. In the original aircraft there are multiple redundancy, however only wiring one set of inputs from each axis (aileron, elevator, tiller – wheel axis) and push buttons (PTT, AP instinctive disconnect, pedals disconnect ) will be required in the simulator simplifying the process. … Continue reading

2020 and Beyond

2020 and Beyond

Microsoft Flight Simulator will launch to much fanfare and reception. The market will shift towards the new platform leaving Prepar3D, X-Plane and Flight Simulator X in the dust. Airline companies are already enquiring on how they can licence and use MS2020 as a visual generator for their professional sims. Developers will migrate their new software … Continue reading